Cover of Sid Meier's Civilization VI

Sid Meier's Civilization VI co-op

Couch co-op for up to 6 players · online co-op up to 6

2016 · Firaxis Games · 84/100

Split-screen

No

shared screen instead

Local

up to 6 players

Online

co-op up to 6

Cross-play

Not confirmed

Co-op at a glance

Split-screen
No — shared screen
Local co-op
up to 6 players
Online co-op
up to 6 players
Full campaign in co-op
Not documented
Cross-play
Not documented
Platforms
PlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Xbox One, Nintendo Switch
Developer
Firaxis Games
Series
Sid Meier

Co-op details come from the IGDB games database. Missing entries mean “not documented”, not necessarily “not available”. Data checked:

What it is

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Frequently asked

Does Sid Meier's Civilization VI have split screen?

No split screen is documented. Up to 6 players can still play locally — on one shared picture.

How many players can play Sid Meier's Civilization VI locally and online?

Locally: up to 6 players. Online: co-op up to 6.

Does Sid Meier's Civilization VI support cross-play?

No cross-play is confirmed for Sid Meier's Civilization VI. Our cross-play data comes from a hand-maintained list, because the games database has no field for it.

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