🖥️ Couch Co-op vs. Split-Screen: What's the Difference?

Published · list data as of

Couch co-op and split-screen are not the same thing. Couch co-op means playing together in one room on one device. Split-screen is one way of doing that: the picture is divided so every player gets their own camera. The other way is a single shared picture that shows everyone at once — Overcooked, Cuphead, Mario Wonder. Which of the two is more common? We checked all 1,275 couch co-op games in our compendium: only 590 of them — 46 percent — split the screen. The majority put everyone in one picture.

Whether a game splits the screen is not a matter of taste; it follows from the camera. If the camera follows one player through a 3D world, a second player needs a view of their own. That is why 96 percent of couch racing games and 80 percent of first-person couch games use split-screen — think Mario Kart 8 Deluxe, GoldenEye 007 or Portal 2. If the camera shows the whole scene anyway, from the side or from above, there is nothing to split: only 31 percent of side-view games and 27 percent of top-down games do it. Overcooked 2 and Cuphead simply keep everybody in frame.

The more players, the less splitting. Among couch games for two, it is almost even: 49 percent split the screen. For four players it drops to 42 percent, for five or more to 34. A TV divided in two is comfortable, in four it is tight — beyond that every slice is a postage stamp. That is why nearly every party game for one screen shares a single picture; Super Smash Bros. Ultimate fits a whole group of fighters onto one stage.

History explains the rest. Split-screen had its peak between 1995 and 2004: 71 percent of the couch co-op games from that decade divided the screen. Among those released since 2015 it is 34 percent. So couch co-op did not disappear the way split-screen did — it moved to a shared screen, carried largely by indie games, of which only 23 percent split. We have documented how split-screen quietly disappeared and which studios still build it in two separate counts.

What that means in practice: if you want to play shooters, racing games or open 3D worlds together, look specifically for split-screen, and a bigger screen pays off because each player only gets half or a quarter of it. If you want to play through a whole game side by side, shared-screen games are the safer bet — 64 percent of them offer the full campaign in co-op, against 41 percent of split-screen games, where the second player is more often limited to a versus mode. Every game page in our co-op compendium states which of the two it is, and the lists per platform cover both.

Below: the best-rated couch co-op games without split-screen — the half that every “best split-screen games” list leaves out.

Share of couch co-op games that use split-screen
GroupWith split-screen
All couch co-op games46% (590 / 1,275)
Racing96% (130 / 136)
First-person view80% (144 / 180)
Third-person view62% (334 / 537)
Shooters54% (174 / 324)
Side view31% (125 / 408)
Platformers31% (89 / 284)
Top-down / isometric27% (82 / 299)
Role-playing games26% (52 / 198)
2 local players49% (392 / 793)
4 local players42% (166 / 399)
5 or more local players34% (16 / 47)
Released 1995–200471% (177 / 248)
Released since 201534% (128 / 372)

Own count across our co-op compendium on 27 September 2026: every game in the IGDB database with local co-op or split-screen, at least eight ratings and a verified local player count, duplicates merged. A game counts as split-screen if the database documents it for at least one platform; “without” means not documented, which in rare cases can also mean a missing entry. Games can belong to several genres and perspectives.

How selective is this list?

15 of 179 games meet the criteria

Release span
1979–2025
Median year
2011
from 2015 or later
35%
Median rating
79/100

Counted live in the IGDB games database on this page’s last build.

  1. 1Cover of Super Mario Galaxy

    Super Mario Galaxy2007

    94 / 100PlatformAdventure
  2. 2Cover of Super Mario Odyssey

    Super Mario Odyssey2017

    93 / 100PlatformAdventure
  3. 3Cover of Super Mario Galaxy 2

    Super Mario Galaxy 22010

    93 / 100PlatformAdventure
  4. 4Cover of Grand Theft Auto: San Andreas

    Grand Theft Auto: San Andreas2004

    92 / 100ShooterRacingAdventure
  5. 5Cover of Donkey Kong Bananza

    Donkey Kong Bananza2025

    91 / 100PlatformAdventure
  6. 6Cover of Super Mario Bros. Wonder

    Super Mario Bros. Wonder2023

    91 / 100Platform
  7. 7Cover of Ico

    Ico2001

    91 / 100PlatformPuzzleAdventure
  8. 8Cover of Heroes of Might and Magic III: The Restoration of Erathia

    Heroes of Might and Magic III: The Restoration of Erathia1999

    91 / 100Role-playing (RPG)StrategyTurn-based strategy (TBS)
  9. 9Cover of Super Smash Bros. for Wii U

    Super Smash Bros. for Wii U2014

    89 / 100FightingPlatform
  10. 10Cover of Super Mario 3D World

    Super Mario 3D World2013

    89 / 100Platform
  11. 11Cover of Tales of Symphonia

    Tales of Symphonia2003

    89 / 100PuzzleRole-playing (RPG)
  12. 12Cover of SoulCalibur II

    SoulCalibur II2002

    89 / 100Fighting
  13. 13Cover of Sonic the Hedgehog 2

    Sonic the Hedgehog 21992

    88 / 100Platform🛋️ Split-screen up to 2
  14. 14Cover of LittleBigPlanet 2

    LittleBigPlanet 22011

    88 / 100PlatformPuzzleAdventure
  15. 15Cover of LittleBigPlanet

    LittleBigPlanet2008

    88 / 100Platform

Frequently asked questions

Is couch co-op the same as split-screen?

No. Couch co-op means playing together locally on one device; split-screen is one way to do it. In our count of 1,275 couch co-op games, 54 percent have no split-screen and show all players in one shared picture.

Do you need two controllers for couch co-op?

Usually yes — every player needs their own input device. On the Nintendo Switch, one pair of Joy-Con covers two players in most local co-op games, because each Joy-Con can be held sideways on its own. On PC, keyboard plus one controller often works.

Which kinds of games have split-screen?

Most reliably racing games (96 percent of couch racing games) and first-person games (80 percent). Our lists by platform show every verified title: PlayStation 5, Xbox Series X|S, Nintendo Switch and PC.

Why do fewer new games have split-screen?

Drawing the world twice costs performance and development time, and since the mid-2010s online play has been the default assumption. Among couch co-op games released since 2015, 34 percent split the screen, against 71 percent in 1995–2004. Our long-term count shows the drop across all games.

What works better for two players?

Both work equally well — among two-player couch games the split is almost even (49 percent split-screen). If you want to play a whole story together, shared-screen games offer full campaign co-op more often. Our list of the best co-op games for couples covers both kinds.

Read next

📉We Counted: How Split-Screen Quietly DisappearedFrom 9.9 % to 2.3 % of released games. Our own count across three decades.📊Who Still Makes Split-Screen Games?We counted. The answer contradicts the obvious assumption — and names three studios.🎮Which Console Is Best for Couch Co-op? We CountedThe honest answer has two halves — and the family console comes last in one of them.
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