Cover of Gauntlet II

Gauntlet II co-op

Couch co-op for up to 4 players · online co-op up to 4 · full campaign in co-op

1986 · Atari Games · 68/100

Split-screen

No

shared screen instead

Local

up to 4 players

Online

co-op up to 4

Cross-play

Not confirmed

Co-op at a glance

Split-screen
No — shared screen
Local co-op
up to 4 players
Online co-op
up to 4 players
Full campaign in co-op
Yes
Cross-play
Not documented
Drop-in / drop-out
Yes
Platforms
Arcade, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Amstrad CPC, Nintendo Entertainment System
Developer
Atari Games

Co-op details come from the IGDB games database. Missing entries mean “not documented”, not necessarily “not available”. Data checked:

What it is

The gameplay is very similar to the original Gauntlet, a topdown dungeon crawl supporting up to four players. The biggest difference from the original game is that players can choose identical classes, instead of being limited to a particular one for each joystick; each player is differentiated by color. Thus, instead of having a "warrior", "wizard", and "valkyrie" (for instance), in Gauntlet II there could be a "red wizard", a "blue elf" and a "green warrior". In addition to the new "class" system, new level designs were added, including the possibility of encountering them in altered ways by having the play-field turned in steps of 90°. Other new features included the enemy "It", which upon contact would make a player "It" and draw all enemies towards him/her. The only way to release this curse is by touching another player or entering the exit, turning any level containing "It" into a fantasy filled game of tag. Other notable additions include the ability to ricochet shots off walls by means of a special pick-up, acid puddles that caused large, predetermined amounts of damage and a large dragon which would occupy multiple squares and require multiple hits to destroy. New level elements were also added, adding more variety to the original game. These included "all walls are invisible", "magic walls" which changed into monsters or items when hit, "stun tiles" which stunned the player, and fake exits. Another challenge in the game is the possibility to find a "secret room". This can be found by completing specific achievements within the level (e.g., "don't be fooled", means that you must find the real exit first). The secret room contains items such as food and magic potions (extra shot power, extra shot speed, extra magic power, extra speed, extra armor and extra fight power). This sequel was also the first to feature what is now known as the Gauntlet theme tune, which resembles a simplified Baroque fugue.

Frequently asked

Does Gauntlet II have split screen?

No split screen is documented. Up to 4 players can still play locally — on one shared picture.

How many players can play Gauntlet II locally and online?

Locally: up to 4 players. Online: co-op up to 4.

Does Gauntlet II support cross-play?

No cross-play is confirmed for Gauntlet II. Our cross-play data comes from a hand-maintained list, because the games database has no field for it.

Can you play the whole campaign of Gauntlet II in co-op?

Yes, the campaign of Gauntlet II is playable in co-op.

Similar co-op games

Terraria2011 · 82/100 · 4 Players on one screenRayman Legends2013 · 83/100 · 4 Players on one screenMario Kart 8 Deluxe2017 · 89/100 · 4 Players on one screenMario Kart 641996 · 82/100 · 4 Players on one screenBorderlands 32019 · 79/100 · 4 Players on one screenThe Binding of Isaac: Rebirth2014 · 90/100 · 4 Players on one screen

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